The acquisition of customized fighting games based on the Dragon Ball franchise, specifically those built using the M.U.G.E.N engine, involves locating and transferring the necessary files to a personal computer. These games are often collaboratively developed by fans and feature characters, stages, and gameplay mechanics not officially sanctioned by the copyright holders.
The enduring appeal of these unofficial games stems from their potential for character rosters that span the entire Dragon Ball universe and beyond, offering matchups impossible in official releases. The collaborative nature of their development fosters a vibrant community of creators and players, ensuring a continuous stream of new content. Historically, M.U.G.E.N has provided a platform for individuals to express their creativity and passion for specific franchises.