The phrase refers to the acquisition of a video game, specifically one centered around the 2012 Summer Olympics held in London, for use on a personal computer. The act involves obtaining the game files, usually through digital distribution platforms or less conventional methods, and installing them onto a computer for play.
Such a game offers users the opportunity to virtually experience the Olympic Games, engaging with various sporting events and representing different nations. Its appeal lies in providing interactive entertainment, allowing individuals to participate in the excitement of the Olympics without requiring physical presence at the actual event. Previously, obtaining such software often involved physical media; current methods predominantly utilize the internet.