The phrase in question refers to the process of obtaining and installing a specific indie simulation video game, originally released in 2013, on a computer operating system based on the Linux kernel. This involves acquiring a digital copy of the game compatible with the Linux environment and subsequently executing the installation procedure to make it playable on that system. As an example, a user might search online for a reputable source, purchase the Linux-compatible version, and then follow the provided instructions to install it on their Ubuntu or Fedora distribution.
The ability to run this particular title on Linux provides users with the flexibility to enjoy the game on their preferred operating system, often chosen for its customizability, security, and open-source nature. Historically, it expands the game’s accessibility beyond Windows and macOS platforms, contributing to its wider adoption and potentially influencing other game developers to consider Linux compatibility in their projects. The availability of the game on Linux also benefits users who prefer open-source software and want to avoid proprietary operating systems.