The phrase describes the action of acquiring the digital version of a specific puzzle game, the second installment in a series, for play on a personal computer without monetary cost. This implies a search for a complimentary copy of the software, circumventing standard purchase methods.
The desire to obtain software at no charge is a common online behavior. This incentive is often driven by factors such as budgetary constraints or a prior negative experience with similar products. Understanding the legality and ethical implications surrounding unauthorized software acquisition is important.